multigrain-navigator .......... 00.10_01multigrain fw ............ v1.4.8 manual
return to welcome centermode ....................... /
source ........... intellijel multigrainrev ............................ 2026.10

multigrain

_travelers guide_for navigating particle storms
8sounds
2scenes per sound
32s per sample
[ rec ] press[ rec ] hold› then1 s = keep holding[ load ] grey = alt label
home page unless marked · alt › = press alt first · knobs edit the blinking sound + scenesamples = .wav · 48_khz · 16-bit · stereo · ≤ 32_secred = hold
01

sounds

mgr_01
[ 1–8 ]
press / hold = play grains · active sound blinks
[ latch ]›[ 1–8 ]
latch it on · switching keeps it latched
[ latch ]+[ 1–8 ]
select silently, without playing
[ 1–8 ]+[ 1–8 ]
copy sound to an empty sound
[ latch ]+[ clear ]
kill all grains (blur tails on)
[ gate ] [ next ]
play the sound · step one right (normalled)
[ select ]
0–5 v picks 1–8 · empties skipped
02

scenes · morph

mgr_02
[ scene a ] [ b ]
which scene the knobs edit (blinks)
fader
a ←→ b · you always hear the fader
[ scene ]+[ scene ] / [ 1–8 ]
copy scene to the other one or a sound
[ rand ] / [ clear ]+[ scene ]
randomize / reset that scene
[ morph ] cv
±5 v = full sweep · knob attenuverts
shape · reverse
don’t blend: each grain picks a or b by chance
03

position

mgr_03
[ start ]
where grains begin in the sample
[ wrap ]
how far scan travels before wrapping
[ scan ]
noon = still · cw forward · ccw back
resets
sound press or gate = back to start
live sounds
start cw = the newest audio coming in
[ reverse ] long
ping-pong: bounce, don’t wrap (fades)
__fig.01 : the scanstart · wrap · scan
startwrapsamplescan →123456789grain 1reaching wrap sends the next grain back to startnoon = every grain from start · ccw scans backward · ping-pong bounces
04

grain

mgr_04
[ rate ]
0 hz (one grain per trigger) – 130.8 hz
[ size ]
20 ms – 4 s · noon ≈ 1 s
[ pitch ]
±2 oct (±3 with mod) · green = octaves
[ tone ]
ccw lowpass · noon open · cw highpass
[ level ] [ blur ]
grain volume · reverb send + decay
[ reverse ]
grains play backwards (per scene)
bellsinctriangledecayramptukeysquaretukey = default · discrete: morph picks per grain by chance
05

links · sync

mgr_05
[ rate–size ]
size sets the rate · rate = 1× – 8×
[ size–pitch ]
size = audio amount: octave up = half
alt›[ sync ]
rate ×/÷ 2 4 8 16 of clock · noon ×1
sync + [ rate–size ]
size snaps to clock divisions
rate 1×no gapsrate 8×overlaprate–size linked: size sets the base rate, rate multiplies it
07

clear · control all

mgr_07
[ clear ]›item ×2
safe clear · red = clearable
[ clear ]+item
quick clear, no confirm
items
sound (×1 settings, ×2 sample) · scene · mod · sample memory · load = init · quant
[ scene ]+turn
value goes to both scenes
[ latch ]+turn
every sound · + scene = everything
[ rand ]+[ 1–8 ]
randomize a whole sound
12

quantizer

mgr_12
alt›[ quant ] / [ quant ]
open it (hold quant from home)
keys
clear rand x y z black · 1–7 white
notes
root yellow · scale purple · hold = root
[ quant ]
knob + mod (dim) / mod only (lit)
[ latch ]+note
apply to every sound
06

modulation

mgr_06
[ rand ] [ x ] [ y ] [ z ]
mod page · hold = momentary
mod page
knobs attenuvert: cw + yellow, ccw − purple
[ rand ] / [ x ]+turn
quick assign from home
[ x ] [ y ] [ z ] jacks
±5 v = full range · pitch 100% = 1v/oct
[ rand ]+[ x ] / [ alt ]
randomize x’s (or rand’s) assigns
[ clear ]›turn
on a mod page: clear that knob
rand · start
cw spray · ccw = anywhere in wrap
rand · rate
ccw = trigger chance 100% → 3%
rand · level, tone
ccw = random stereo (l / r opposite)
13

sample loader

mgr_13
alt›[ /project ] [ /wavs ] [ /recs ]
load from that folder
[ ‹prev ] [ next› ]
step · hold = 5 at a time
[ 1–8 ]
preview through the sound’s grains
__fig.02 : the stormmm_04
calmstorm(a) densityeach burst lands a little further on, then circles back(b) driftleftright(c) scatter
08

sampling

mgr_08
[ sample ]
rec (red) · again = stop · 32 s max
then
blue sample = save · empty 1–8 = assign
[ sample ] 1 s
grab the last 32 s · or open trim
trim page
start / end · scene a / b preview · dir · scan = nudge 25–250 ms
[ alt ]+[ sample ]
settings: gain 0.5–8.5× · thrsh · norm
[ thrsh ]
rec waits for the input (sample fades red)
[ resamp ]
inputs · resample outs · looping (magenta)
09

live · looping

mgr_09
[ 1–8 ]+[ sample ]
live sound from the inputs (magenta)
[ latch ]+[ 1–8 ]+[ sample ]
same, no trigger
[ sample ]
magenta = recording · cyan = frozen
[ sample ] 1 s
save the loop · 8–32 s memory
[ thrsh ]
auto-freezes when the input goes quiet
10

alt page

mgr_10
[ alt ] / [ alt ]
grey labels · hold = momentary
alt›[ pitch ]
fine-tune ±7 semitones
alt›[ a ] [ b ]
cycle output modes (see colours)
[ 1–8 ] on alt
sample live · load choke · save gate
[ 1–8 ]+[ save ] 1 s
save default sound (load = reset)
11

presets · projects

mgr_11
alt›[ load ] [ save ] [ project ]
preset / project pages
[ x ] [ y ] [ z ]›[ 1–8 ]
bank (twice = 4–6) › slot
[ save ] / [ load ]
quick save · quick reload
[ 1–8 ] 4 s
lock preset · collect project
[ clear ]+[ load ]
fresh empty preset
room
48 projects × 48 presets × 8 sounds
pdf
__fig.03 : front panel01–13 = sections · 14–24 = hardware
[ 01 ] __1–8 : the eight sounds
[ 02 ] __scene a / b : scenes, fader
[ 03 ] __start wrap scan : position
[ 04 ] __grain knobs : six grey knobs
[ 05 ] __links : rate–size, size–pitch
[ 06 ] __mod : rand · x · y · z
[ 07 ] __clear : clear · reset
[ 08 ] __sample : record · freeze
[ 09 ] __in l / r : audio in · live
[ 10 ] __alt / exit : alt page
[ 11 ] __reverse : reverse · project
[ 12 ] __quant : quantizer
[ 13 ] __alt › x y z : sample loader
[ 14 ] __blur : reverb
[ 15 ] __shape : 7 grain windows
[ 16 ] __morph att : cv attenuverter
[ 17 ] __thru / latch : monitor · latch
[ 18 ] __x y z : cv in ±5 v
[ 19 ] __next / gate : step · play
[ 20 ] __select : 0–5 v sound pick
[ 21 ] __morph : fader cv ±5 v
[ 22 ] __sync : clock in
[ 23 ] __a / b : cv outs + microsd
[ 24 ] __out l / r : audio out
multigrainin lin rnextgateabout lout rxyzselectmorphsyncstartendstartwrapscanshapeblurresampnormdirloadsavereverseprojectgainthrshlevelratesizepitchtoneab− | +alt‹prev ·· next›/project/wavs/recsquantsyncexitclearrandxyzthrulatchmod12345678intellijel[ 09 ][ 18 ][ 03 ][ 08 ][ 02 ][ 10 ][ 01 ][ 24 ][ 22 ][ 14 ][ 04 ][ 17 ][ 11 ][ 07 ][ 19 ][ 23 ][ 20 ][ 21 ][ 15 ][ 05 ][ 16 ][ 06 ][ 12 ][ 13 ]

_where things hide

25 · mgr_25
system settings alt › hold project 4 s
├─
randrandom: unipolar (default) / bipolar
├─
latchnext jack = scan reset
├─
xauto-collect on preset save
├─
startgate delay, up to 10 ms
├─
wrapselect span 5 v › 0.667 v (keyboard)
├─
sizemax grain: 4 s · ≤ 4 s / sample · ≤ 8 s · full
├─
rate–sizeshrink grains at high rates
├─
clear30 s idle = back home (on)
├─
thruknobs jump (default) / catch
└─
pitcha / b 1v/oct trim · size–pitch = test notes
button LEDs
├─
liton / available
├─
dimoff, but can be turned on
├─
offnot available here
├─
blinkingselected (active sound / scene)
├─
rapidthat page is open
└─
fadingleads to a page or an action
microsd · boot
├─
cardfat32 · 32 gb card included
├─
foldersProject01–48 · /Wavs · /Recs
├─
latch + clearhold 4 s = reboot
└─
at bootclear = reset globals · sample / load / save / project = LED theme
LED colours default theme · no screen, so colour is the display
1–8 loaded playing missing live live playing
sample listening recording looping frozen
mod · pitch + mod − mod · quantized octave between
a / b outs morph grain trig grain env in env out env random pitch rec in gate
firmware version, shown at boot